LUCY ZHAI
Uncommon Application
Project Manager | 4 Person Team | 1 Month Development Cycle
About Uncommon Application
This is a 2D Game where the player takes the role of a college admissions officer to decide the fate of countless applicants for the prestigious Uncommon Academy.
Project Management
Responsibility
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Organized and facilitated team meetings and work sessions
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Ensured game scope is achievable within the work time given
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Scheduled playtest sessions and recorded feedback testers
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Reflected feedback to the Designer and communicate with the team to adjust our approach
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Created visual presentation materials and other content that are needed to present this project
Tools and Methods Utilizes in this Project:
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Trello
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Figma
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Google Applications: Docs, Sheets, Slides
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Scrum Methodologies
Take Aways
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Difficult conversation needs to happen, but it will foster team growth and bonds
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Proper Scoping of a project is crucial during the development process
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There should be more caution when a project is tackling real-world social issues
My Experiences
Working with smaller teams increases efficiency during the work process. For me, it is a learning opportunity for me to improve my management style with constant feedback from our Artist, Programmer, and Designer. Furthermore, this project is far more complex than we realized as we jokingly chose the concept of College Admission. Now we realize this game is representing a far more complex social issue. We hope we can get back to work on this game further and tackle the real-world problem that is being presented in this game.